The Maths revision for Year 8 GCSE students at Gore's Tutoring Dubai has been described below.
Revision Topics for Year 8 at Gore's Tutoring Dubai
Multiplying/Dividing by
negative numbers

* To multiply by negative
numbers
* To divide by negative
numbers

HCF and LCM

* To find the highest
common factor of two integers
* To find the lowest common
multiple of two integers.

Powers and Roots

* To apply Integers between
1 and 10 to various powers.
* To apply the second and
third roots to various integers

Prime Factors

* To write a number as a
product of its prime factors
* To find the HCF and LCM
of two numbers by finding their prime factors.

Alternate and Corresponding
angles

* To identify alternate and
corresponding angles
* To calculate missing
angles using alternate and corresponding angles.

Interior and Exterior
Angles of Polygons

* To calculate interior and
exterior angles in regular polygons

The Circle

* To understand the
definition of a circle.
* To recognise and name the
various parts of a circle

Circumference of a Circle

*To learn the formula to
calculate a circles circumference
* To use the formula to
calculate the circumference

Area of a Circle

*To learn the formula to
calculate a circles area
* To use the formula to
calculate the area

Solving Equations

* To construct and solve
linear integer equations

Equations involving
negative numbers

* To construct and solve linear
integer equations with negatives

Equations with unknowns on
both sides

* To construct and solve
linear integer equations with unknowns on both sides

Stem and Leaf Diagrams

* To create stemandleaf
diagrams given a set of data.
* to calculate statistics
for sets of discrete and continuous data

Expand and Simplify

* Simplify expressions by
collecting like terms
* Expand and simplify
single brackets
* Expand and solve linear
equations

Solving Equations by Trial
and Improvement

* to find an approximate
solution to a nonlinear equation through trial and improvement

Plans and Elevations

* To draw the plan and
elevations of a 3D shape
* To draw a 3D shape given
its plan and elevations

Loci

* To find simple loci to
produce shapes and paths

Bearings

* Use bearings to specify a
direction from one position to another
